Sean

Weekly Brain Dump #25

- 480 words

At a Glance

Taylor

Taylor had an issue raised! It honestly makes me feel really good to see people out in the world just using this thing I made. It still doesn’t feel real to me that it happens and that people who have no idea who I am use Taylor.

I’ve released v0.4.2 and v0.4.3 because of this to get fixes out for them. This has spurred me on to do more work on Taylor again as it was a lot of fun.

I’ve finished the mruby and Raylib 6.0 upgrade. It was very difficult to get the mruby version upgraded thanks to mgems and the way they are handled in the build process changing drastically. Raylib thankfully wasn’t too bad, just some minor interface changes.

Emscripten has also been upgraded and that was a bit more painful, but it thankfully just boiled down to including emscripten.h in a few more places.

It’s been a busy time for Taylor! It’s been so nice to have energy to work on Taylor again. I’m planning to have a v0.5.0 out soonn with these upgrades included. I’m also nailing down a proper release process to help catch some of the recent bugs I’ve had since v0.4.0.

You can read more about some of this in the Taylor Monthly May blog post.

FZap

I’ve finally switched my tmux config to use FZap full time. This has immediately raised a handful of problems and things I’ve missed.

The biggest thing I’ve noticed is that testing in Crystal is nowhere near as nice as using rspec in Ruby. The really big thing I miss is being able to easily mock objects and this is a problem with my neospec gem too.

My current plan is to use it for a couple of weeks and write some more scripts. I also hope to implement the ability to preview for commands. After this I think it’ll be in a place to write up a good README and release FZap to the world.

Creating games entirely on Android!: It is now possible to create and export a Godot game entirely from your Android phone.

Factorio 2.1 will be the last major update as Wube Software are moving on: I’ve still never played Factorio but know it’s a great game. It’s good to see the studio actually able to move on and not feel like they have to support the game forever.

I’m switching to a dumbphone this summer: An interesting experiment and one I’ve considered doing myself.


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